Rain World Modding Wiki
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==Welcome to the Rain World Modding Wiki==
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This wiki was created to start to compile the RW communities modding knowledge all in one place.
   
==Welcome to the Wiki==
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==Basic Modding Overview==
   
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Rain World mods come in a few varieties. The most user friendly approach is to use the [[Official Level Editor|official level editor]] to create new rooms which can be imported into the engine with relative ease. It's also possible to use the tool [https://github.com/0xd4d/dnSpy/releases dnSpy] to peek at the games base code and make small modifications, or create fully featured modifications with new mechanics using [[Getting Started with Partiality Modding|Partiality]] but given the complexity of the codebase it is extraordinarily challenging (even for an experienced C# programmer). Finally, there are a few community made tools that give you access to some of the information and allow for the placement of enemies or the tweaking of pre-existing engine variables.
Welcome to the wiki. We’re a collaborative community website about your topic that anyone, including you, can edit. Click the edit button at the top of any page to get started!
 
   
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== Table of Contents ==
==Describe your topic==
 
   
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=== Basic Modding ===
Write a description about your topic. Let your readers know what your topic is about and add some general information about it.
 
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* [[Dev Tools]]
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* [[Room Settings Tab]]
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* [[Objects Tab]]
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* [[Sound Tab]]
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* [[Map Tab]]
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* [[Triggers Tab]]
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* [[Creature Spawns]]
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* [[World File Format]]
   
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=== Level Editing ===
==Latest activity==
 
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* [[Official Level Editor]]
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* [[Geometry Editor]]
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* [[Tile Editor]]
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* [[Effects Editor]]
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* [[Prop Editor]]
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* [[Light Editor]]
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* [[Camera Editor]]
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* [[Adding new Maps]]
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* [[Rendering Minimaps]]
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* [[Adding new Regions]]
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* [[Custom Palettes and Tiles]]
   
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=== Tutorials ===
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* [[A Region From The Ground Up]]
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* [[The Architecture of Rain World]]
   
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=== Advanced Modding ===
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* [[Fixing Common dnSpy Errors]]
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* [[Getting Started with Partiality Modding]]
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* [[Adding an Exception Handler]]
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* [[Adding a Room Effect]]
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* [[Adding a Custom DataPearl]]
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* [[Adding Custom Music]]
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* [[Editing Texture Atlases]]
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* [[Adding a Custom Creature]]
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* [[Adding even More Slugcats]]
   
 
[[Category:Browse]]
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[[Category:Dev Mode]]
   
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__NOTOC__
Photos and videos are a great way to add visuals to your wiki. Find videos about your topic by exploring Fandom's [[w:c:video|Video Library]].
 
 
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[[Category:Browse]]
 

Revision as of 11:30, 12 August 2019

Welcome to the Rain World Modding Wiki

This wiki was created to start to compile the RW communities modding knowledge all in one place.

Basic Modding Overview

Rain World mods come in a few varieties. The most user friendly approach is to use the official level editor to create new rooms which can be imported into the engine with relative ease. It's also possible to use the tool dnSpy to peek at the games base code and make small modifications, or create fully featured modifications with new mechanics using Partiality but given the complexity of the codebase it is extraordinarily challenging (even for an experienced C# programmer). Finally, there are a few community made tools that give you access to some of the information and allow for the placement of enemies or the tweaking of pre-existing engine variables.

Table of Contents

Basic Modding

Level Editing

Tutorials

Advanced Modding